It's been reported that using the rolling ball physics on a flat landscape will cause the rolling ball to bounce when it crosses a seam. It does not happen on every single seam, but it happens pretty frequently. Must be on low FPS though.
Possibly related to: [Link Removed]
Also tested in 4.8 Main: UE4/Promoted-CL-2513846
1. Create a new rolling template
2. Delete the floor
3. Replace the floor with a flat landscape
4. Press Play
5. Enter the console command: t.maxfps 10
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Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.7.6, 4.8 |
Created | Apr 21, 2015 |
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Resolved | Apr 22, 2015 |
Updated | Jul 14, 2021 |