Description

Parameter names do not update on custom functions that are already called in event graph after compiling blueprint.

Steps to Reproduce

1. Open Editor (any project)
2. Create new blueprint
3. Create new function
4. Add input parameter, name Test
5. Switch to event graph
6. Drag copy of new function into event graph
7. Note parameter name not updated
8. Compile
9. Note parameter name hasn't updated

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

0
Login to Vote

Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.8
Target Fix4.8
Fix Commit2527017
Release Commit2533268
CreatedApr 21, 2015
ResolvedApr 27, 2015
UpdatedApr 27, 2018