Construction Script fires multiple times when the Const Script is compiled.

If the character is moved on the grid in the level, it will only fire once. It only seems to be an issue on bp compile.

Steps to Reproduce

1. Open QA-Game
2. In the Content Browser, find the 'PlayerPawn'
3. Place a copy into the level
4. Go to Windows > Developer Tools > Enable Output Log
5. Open the 'PlayerPawn' bp
6. In the Construction Script, add a 'Print String' node & connect it (screenshot #01)
7. Move the BP Editor window so you can also see the Output Log.
8. Compile the bp

Results: The Construction Script will fire multiple times in the Output Log (screenshot #02)

Expected: For the Construction Script to only fire once

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By Design
ComponentUE - Gameplay - Blueprint
Affects Versions4.7.64.8
Target Fix4.8
CreatedApr 30, 2015
ResolvedMay 1, 2015
UpdatedApr 27, 2018