If the user has a component that is of the mobility setting of "non-Scene Component" selected and this hits the compile button, the details panel will be cleared.

The following are example components:

  • AIPerception
  • Blackboard
  • PawnNoiseEmitter
  • Pawnsensing
  • AbilitySystem
  • ProjectileMovement
  • RotatingMovement
  • FloatingPawnMovement
  • InterpToMovement
  • NavModifier
  • NavigationInvoker
  • PhysicsHandle
  • ApplicationLifeCycle
  • PlatformEvents
Steps to Reproduce
  1. Open Editor (first person example project)
  2. Open the FirstPersonCharacter Blueprint
  3. Go to the viewport tab
  4. Add a ProjectileMovement Component
  5. Select the ProjectileMovement component
  6. Click Compile
  7. Notice the Details panel is now blank

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ComponentGameplay - Blueprint
Affects Versions4.
CreatedApr 30, 2015
UpdatedMay 3, 2019