Description

If the user has a component that is of the mobility setting of "non-Scene Component" selected and this hits the compile button, the details panel will be cleared.

The following are example components:

  • AIPerception
  • Blackboard
  • PawnNoiseEmitter
  • Pawnsensing
  • AbilitySystem
  • ProjectileMovement
  • RotatingMovement
  • FloatingPawnMovement
  • InterpToMovement
  • NavModifier
  • NavigationInvoker
  • PhysicsHandle
  • ApplicationLifeCycle
  • PlatformEvents
Steps to Reproduce
  1. Open Editor (first person example project)
  2. Open the FirstPersonCharacter Blueprint
  3. Go to the viewport tab
  4. Add a ProjectileMovement Component
  5. Select the ProjectileMovement component
  6. Click Compile
  7. Notice the Details panel is now blank

Have Comments or More Details?

Head over to the existingAnswerHub thread and let us know what's up.

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Unresolved
ComponentGameplay - Blueprint
Affects Versions4.7.64.84.144.23
CreatedApr 30, 2015
UpdatedMay 3, 2019