This is a Regression.
Retainer box is prevent Text to update in different situations including binding the text.
Expected Results:
The Text updates every frame.
Actual Results:
The Text does not update or only updates 1(if bound)
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
What is the difference between Camera and CineCamera?
How to assign a value to a member of UMG's UMaterialInterface pointer type in C++?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-150807 in the post.
46 |
Component | UE - Editor - UI Systems - UMG |
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Affects Versions | 5.0.1 |
Target Fix | 5.4 |
Created | May 2, 2022 |
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Resolved | Nov 22, 2023 |
Updated | Aug 6, 2024 |
10213 - projectgheist |