Description

This is a regression.

Editor Utility Blueprint derived from Actor Action Utility with an array variable doesn't work as expected when using Scripted Actor Action to add elements to the array.

Steps to Reproduce
  1. Create or open any project
  2. Create an Editor Utility Blueprint derived from the ActorActionUtility class
  3. Create a Custom Event then enable 'Call in Editor' from the details panel
  4. Add an input Variable of type Boolean then container to an Array
  5. Compile, save, and close the blueprint
  6. Right click an object in the Outliner then select Scripted Actor Actions, and select the Custom Event
  7. Add Elements to the array

Expected Results:
Elements are added and a row for each element reflecting the variable's data type will appear.

Actual Results:
Element count increases, but no rows are added.

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Duplicate
ComponentUE - Editor - Workflow Systems
Affects Versions5.0.1
CreatedMay 4, 2022
ResolvedMay 5, 2022
UpdatedJan 19, 2024