The editor crashes after deleting a function in a parent class that has been implemented and over written in a child class.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.8 |
Target Fix | 4.8 |
Created | May 7, 2015 |
---|---|
Resolved | May 8, 2015 |
Updated | Apr 27, 2018 |