This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
Crash is caused when the user creates too many windows after Selecting a Struct variable when binding a property in UMG.
This issue is related to [Link Removed]
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Editor - UI Systems |
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Affects Versions | 4.7.6, 4.9, 4.14 |
Created | May 11, 2015 |
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Resolved | Feb 20, 2017 |
Updated | Apr 27, 2018 |