Description

Highlights not rendering on Nanite enabled Meshes in the Mesh Editor.

Steps to Reproduce
  1. Create or open any project
  2. Select and right click a Static Mesh in the Content Browser choose Nanite > Enabled
  3. Open the Mesh
  4. In the Details panel under Material Slots in Element 0 enable Highlight

Expected Results:
The Mesh is highlighted

Actual Results:
Nothing appears to happen

Have Comments or More Details?

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Backlogged
ComponentUE - Rendering - Nanite
Affects Versions5.0.1
Target Fix5.1
CreatedMay 23, 2022
UpdatedMay 25, 2022