Description

The child component of a blueprint cannot have their collision altered through the details pane of the main editor viewport if the child component is a sphere. All changes must occur in the blueprint editor.

Note: Sphere collision works as intended, it is limited to the sphere mesh component.

Steps to Reproduce

1. Open Editor (any project)
2. Create new blueprint
3. Create Sphere component in blueprint
4. Compile, save, close blueprint
5. Place a copy of the blueprint into viewport
6. Select blueprint in viewport
7. In details pane>collision, change collision presets from current value to another value

Have Comments or More Details?

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Won't Fix
ComponentUE - Gameplay
Affects Versions4.8
CreatedMay 12, 2015
ResolvedOct 13, 2015
UpdatedJul 14, 2021