Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

Screen position does not appear to work when used in UMG. The Material appears to be one solid color.

Steps to Reproduce
  1. Open first person Editor
  2. Create a widget blueprint
    Right click Content browser > User interface > Widget blueprint
  3. Create a new material
    Right click content browser > Material
  4. Add a sample texture of the Cross hair
  5. Create the Material set up in the attached image
  6. Open Widget blueprint
  7. Add Image to the designer tab
  8. Apply the material that was made to the image that was added
  9. Open the level blueprint
  10. Add the widget to the view port
  11. Play in editor
  12. Notice the image in a solid color

Have Comments or More Details?

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Fixed
ComponentUE - Editor - UI Systems
Affects Versions4.7.65.3
Target Fix5.4
Fix Commit28281551
Main Commit28282194
CreatedMay 12, 2015
ResolvedSep 27, 2023
UpdatedOct 12, 2023
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