Object collision ignores landscape components that have been retopologized if the landscapes collision mip level is set to 1 instead of 0.
1. Open attached project
2. Select landscape
3. In Details Pane searchbar type Collision Mip
4. Set Collision Mip Level to 1
5. Press simulate, watch middle landscape component
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.7.6, 4.8 |
Target Fix | 4.8 |
Created | May 14, 2015 |
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Resolved | May 15, 2015 |
Updated | Apr 27, 2018 |