Description

If you use 'launch on' for a template project, when using a Mac, The build will fail for an iOS device.

Tested this issue on a Windows machine and the error does not occur.

I have attached the build log when I tested this issue.

Steps to Reproduce

1) Open a new template project on a Mac
2) Be sure to have an iOS device connected to the mac for launching on
3) Once the project is open, Use the 'Launch On' feature in the Toolbar to launch to an iOS device
4) Be sure to have the output log open

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.8
Target Fix4.8
Fix Commit2553336
Release Commit2554008
CreatedMay 15, 2015
ResolvedMay 15, 2015
UpdatedSep 16, 2019
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