User reporting the Live Node Preview in the Material Editor will return only Black in the Node when using any UV other than UV0.
Also reproduced in Main Promotable-CL-2552010 & Releases/4.8/Promoted-CL-2550455
RESULTS: Material Preview is correct, the Live Node displays black.
EXPECTED: Live Node should still display texture.
Edit MattK: we should use UV0 for preview always as the preview mesh wont have multiple uv sets
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Rendering Architecture - Materials |
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Affects Versions | 4.7.6, 4.8, 4.9, 4.14 |
Created | May 18, 2015 |
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Resolved | Aug 18, 2021 |
Updated | Nov 2, 2021 |