Unable to compile and edit the scale of a Tilemap Component as an Actor Blueprint after Importing a Tilemap and creating a Tile Map Asset within the content browser.

There are also no details shown within the viewport for the Tilemap Component of the Blueprint.

Steps to Reproduce

1. Import any Tilemap into a blank project and create a Tilemap Asset.
2. Create a new Actor Blueprint and add a Tilemap Component.
3. Select the Tilemap Asset you created within the details of the component within the blueprint.
4. Notice it will not compile.

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Won't Fix
ComponentUE - Gameplay - Paper2D
Affects Versions4.
CreatedMay 19, 2015
ResolvedAug 18, 2021
UpdatedAug 18, 2021
View Jira Issue