Developer Notes

Closed out because it was already resolved in 4.8


Licensee was having trouble removing widgets from the viewport on End play in the HUD blueprint. They were using Seamless travel for their game mode and they were changing levels with the console command "Server Travel YourLevelName". When these two options are used together. End play events do not get a chance to fire off (the widgets are not removed).

Steps to Reproduce
  1. Open the attached project
  2. Click play in editor
  3. Wait 5 seconds for the widget to appear
  4. Press the 'M' key to travel between levels
  5. Notice that the text does not get removed
  6. Wait 5 more seconds
  7. Notice that the Text becomes doubled up
Community References

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Won't Fix
ComponentUE - Gameplay
Affects Versions4.7.6
CreatedMay 20, 2015
ResolvedOct 23, 2015
UpdatedJul 14, 2021
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