USplineComponent::CalcBounds is not defined in shipping builds (presumably the thought being that nothing can be rendered in shipping, and hence no scene capture required).
But if CalcBounds is used beyond frustum culling, this should still be correctly calculated across all build types, right?
Want to open some brief discussion on this before deciding whether to fix this or not.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-159221 in the post.
2 |
Component | UE - Editor - Workflow Systems |
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Affects Versions | 5.1 |
Created | Jul 12, 2022 |
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Updated | Jan 20, 2024 |
9392 - lucoiso |