When you move a cube around the viewport and then enter 0 within the location, rotation or scale xyz input, the cube does not reset.
4.8 regression range:
BROKEN: CL-2549132
WORKING: CL-2548694
1. Create a new template
2. Create a new actor blueprint
3. Add a component 'cube'
4. Move the cube
5. Manually enter 0 to reset the location
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.8 |
Target Fix | 4.8 |
Created | May 21, 2015 |
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Resolved | May 22, 2015 |
Updated | Apr 27, 2018 |