Description

Ctrl+z being used within the blueprint editor does not respond. If you translate a cube around the viewport and press ctrl+z, the cube does not revert back to the original location.

Steps to Reproduce

1. Open a template
2. Create a new blueprint
3. Add in a cube
4. Translate the cube around the viewport
5. Press ctrl+z to revert the changes

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.84.9
Target Fix4.8
Fix Commit2563051
Release Commit2563471
CreatedMay 21, 2015
ResolvedMay 22, 2015
UpdatedApr 27, 2018
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