Ctrl+z being used within the blueprint editor does not respond. If you translate a cube around the viewport and press ctrl+z, the cube does not revert back to the original location.
1. Open a template
2. Create a new blueprint
3. Add in a cube
4. Translate the cube around the viewport
5. Press ctrl+z to revert the changes
Head over to the existing Questions & Answers thread and let us know what's up.