Animation Sequence preview moves from the origin with root motion enabled and either local or mesh space selected for the Additive Anim Type.
Example Project: [Link Removed]
1. Download the example project
2. Find the SkiADD anim sequence and open it
3. Select each of the different options for Additive Anim Type
Result: Skeleton moves forward for Local and Mesh Space.
Expected: Skeleton remains at the origin for all Additive Anim Types when root motion is enabled.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | OLD - Anim |
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Affects Versions | 4.7.6, 4.8 |
Target Fix | 4.8 |
Created | May 26, 2015 |
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Resolved | May 27, 2015 |
Updated | May 18, 2020 |