(Note: all enums seem to fail when exposed as a user parameter and changing the exposed int does not impact the result of the simulation)
Add a rigid mesh collision query di to a scratch module
perform a find actors fn
expose the tracechannel input as a module input
expose the input as a user variable
notice that it's an enum at the user level within Niagara
place the emitter in the world
go to the details panel
notice that it's represented as an int there and not as an enum
It's unclear as to what number is associated with which options in that case and it could lead to bugs in the future
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Add an enum to user parameters in a Niagara system
See if its displayed properly as an enum with a combo box selector instead of an integer in both the user parameters tab & the details panel when placed in the level.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How does TextureRenderTarget2D get TArray<uint8> type data?
Hey, why do i get this when i snap two similar meshes together?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-165459 in the post.
0 |
Component | UE - Niagara |
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Target Fix | 5.1.1 |
Created | Sep 29, 2022 |
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Resolved | Nov 22, 2022 |
Updated | Dec 14, 2022 |