Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.


If the user creates a widget blueprint and adds an image with transparency the image will appear slightly darker when launched in HTML5 (firefox nightlie in this test)

Steps to Reproduce
  1. Open First person project
  2. Create a new Widget blueprint
  3. Add an image to the designer tab
  4. Change the color to yellow
  5. Set the transparency to .5
  6. Add the widget to the view port
    Open level blueprint > begin play > create widget > add to viewport
  7. Play in Editor
  8. Walk up to a wall so that there is a solid gray back ground
  9. Take a screen shot
  10. Stop PIE
  11. Launch on to FireFox nightlie
  12. Walk up to a wall so that there is a solid gray background (the exact same spot as before)
  13. Take a screen shot
  14. Compare the two screen shots in a program such as paint (In the attached image the top half of the HTML5 screen shot was placed over top of the PIE screen shot)
  15. Notice that the HTML5 is darker than that of the PIE version

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Won't Fix
ComponentUE - Editor - UI Systems
Affects Versions4.8
CreatedJun 8, 2015
ResolvedJan 26, 2017
UpdatedApr 27, 2018