The font caused trouble.
If the user tries to use a font that is really tall the font may get the top portion of the text clipped off.
Why does the REMOVE method of map container remove elements have memory leaks?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
What controls of umg have mouse wheel events in UE4.27?
What is the difference between Camera and CineCamera?
How to delete some elements correctly when deleting an array loop?
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Editor - UI Systems |
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Affects Versions | 4.7.6 |
Created | Jun 9, 2015 |
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Resolved | Jun 10, 2015 |
Updated | Jul 14, 2021 |