Steps to Reproduce

Download licensee project here and place it in the UE5 base folder:
[Link Removed]

Execute a command line call similar to this:

D:\Unreal\UE5_Release-5.1\Engine\Build\BatchFiles\RunUAT.bat BuildCookRun -project="D:\Unreal\UE5_Release-5.1\MyProject\MyProject.uproject" -serverconfig=Development -cook -server -MapsToCook=NewMap -serverplatform=Win64 -build -stage -pak -compress -archive -archivedirectory="D:\Unreal\UE5_Release-5.1\MyProject\Archive"

Allow build+cook to complete. From powershell or cmdline, navigate to:

cd D:\Unreal\UE5_Release-5.1\MyProject\Archive\WindowsServer\MyProject\Binaries\Win64\

Then execute:
./MyProjectServer.exe -useperfthreads -log

The server will startup then crash. Navigate to D:\Unreal\UE5_Release-5.1\MyProject\Archive\WindowsServer\MyProject\Saved\Logs to get the most recent log (attached example which includes the callstack)

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Fixed
ComponentUE - Rendering - Architecture
Affects Versions5.1
Target Fix5.1.1
Fix Commit23240309
Main Commit23244309
Release Commit23240309
CreatedNov 2, 2022
ResolvedNov 22, 2022
UpdatedNov 28, 2022