Steps to Reproduce

Download licensee project here and place it in the UE5 base folder:
[Link Removed]

Execute a command line call similar to this:

D:\Unreal\UE5_Release-5.1\Engine\Build\BatchFiles\RunUAT.bat BuildCookRun -project="D:\Unreal\UE5_Release-5.1\MyProject\MyProject.uproject" -serverconfig=Development -cook -server -MapsToCook=NewMap -serverplatform=Win64 -build -stage -pak -compress -archive -archivedirectory="D:\Unreal\UE5_Release-5.1\MyProject\Archive"

Allow build+cook to complete. From powershell or cmdline, navigate to:

cd D:\Unreal\UE5_Release-5.1\MyProject\Archive\WindowsServer\MyProject\Binaries\Win64\

Then execute:
./MyProjectServer.exe -useperfthreads -log

The server will startup then crash. Navigate to D:\Unreal\UE5_Release-5.1\MyProject\Archive\WindowsServer\MyProject\Saved\Logs to get the most recent log (attached example which includes the callstack)

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-169003 in the post.

Login to Vote

ComponentUE - Rendering Architecture
Affects Versions5.1
Target Fix5.1.1
Fix Commit23240309
Main Commit23244309
Release Commit23240309
CreatedNov 2, 2022
ResolvedNov 22, 2022
UpdatedDec 14, 2022