When using the pilot function a character actor with a camera actor cannot
move around properly. This issue may be due to something with the
LevelEditorViewport.cpp UpdateViewForLockedActor function, where setting
the camera position is interfering with the character actor.

1. Open new Third Person Blueprint project
2. Right click main third person character with the camera on it
3. Pilot the character
4. Try and move around, continuously moves backwards in this specific case

Also ensure that piloting a character actor with a camera works properly
with focus. (Jira UE-7376 <>)

Steps to Reproduce

1. Open Third Person Blueprint template project
2. Right click main third person character
3. Choose Pilot
4. Left and/or Right-click + WASD to move around

Results: The actor/camera will erratically move around and randomly backwards

Expected: To pilot the actor as if it is moving around the level for easy placement

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Affects Versions4.
Target Fix4.23
Fix Commit6377808
Main Commit6838042
Release Commit6955818
CreatedJun 11, 2015
ResolvedMay 8, 2019
UpdatedJul 25, 2019