Description

When you import the SRT files for both Broadleaf_Desktop and BroadLeaf_Mobile, the BroadLeaf Mobile Texture Atlas (Diffuse and Normal) will not import.

This is a regression, it imported properly in 4.7.6.

Speed Tree Samples can be found here:
[Link Removed]

Steps to Reproduce
  1. Open QAGame Editor
  2. Import the BroadLeaf_Desktop.srt and Broadleaf_Mobile.srt files at the same time.

RESULTS: The Mobile Material will show Black and the Texture Atlas for the Mobile Model will be missing (not imported).

EXPECTED: The Texture Atlas will import correctly.

Have Comments or More Details?

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Fixed
CreatedJun 11, 2015
ResolvedAug 16, 2016
UpdatedJul 14, 2021