The RemapControllerInput function call likely needs to be added back to the game viewport client as a fix.
Result: the gamepad is not routed to the second window
Expected: KBM controls one window, and the gamepad controls the other
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-169979 in the post.
25 |
Component | UE - Gameplay - Input |
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Affects Versions | 5.1 |
Target Fix | 5.3 |
Created | Nov 11, 2022 |
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Resolved | Jul 20, 2023 |
Updated | Aug 7, 2023 |