This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
When light shaft bloom is enabled the lights will create straight beams of light even when not blocked by anything when shown in VR for the oculus.
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Component | UE - Platform - XR |
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Affects Versions | 4.8 |
Created | Jun 15, 2015 |
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Resolved | Apr 3, 2017 |
Updated | Sep 16, 2019 |