Interactions in the Menu on VRTemplate (and I suspect that style of menu interaction in general) do not function as expected. This issue was reproduced several times (5/5), both with a VR headset and on PC by using a mouse to hover. This issue was not reproduced in 5.0.3, making it a regression.
Buttons are not the only thing that is not interacting as expected in the Menu. If a user adds a slider, and attempts to use it by grabbing the actual slider and moving it across it does not work. The user has to "click"/grab at varying points on the actual slide to have the slider move there.
Result: Two or more buttons end up highlighted at the same time
Expected: Only the button that is being hovered over should be highlighted
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can actor's procedural mesh component variables translate positions with acotr?
How to achieve HLSL Multiple Render Target in Material blueprints?
Teleporter in the Creative Hub is Locked and cannot be accessed
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-170472 in the post.
14 |
Component | UE - Platform - XR |
---|---|
Affects Versions | 5.1 |
Created | Nov 17, 2022 |
---|---|
Resolved | Nov 17, 2022 |
Updated | Jan 19, 2023 |