Reproduced 3/3 times. Was not able to reproduce in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression.

Steps to Reproduce
  1. Create a new blueprint actor
  2. In Blueprint Viewport, add any Static Mesh component
  3. Compile Blueprint, and add actor to level
  4. Navigate to Build>Geometry>"Build Geometry (Current Level)" or "Build All Levels"

Actual Result: Static Meshes inside Actor Blueprint are no longer visible, and requires the user to exit and reload level for them to reappear

Expected Result: Static Meshes inside Actor Blueprint are still visible

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ComponentUE - Gameplay - Blueprint
Affects Versions5.1
CreatedNov 23, 2022
UpdatedNov 25, 2022