Download licensee test project from here - [Link Removed]
(Note - It is a simple VR template project but does not require VR to test this particular issue.)
Move the camera inside the door to the darker area. Rebuild lighting (GPU lightmass), the room should darken with glowing light effects. Save All.
Reopen VRTemplateMap, the static lighting will be lost.
(see the UDN for further details + screenshots).
Why does the REMOVE method of map container remove elements have memory leaks?
How do I set a material as a post-processing material?
How does TextureRenderTarget2D get TArray<uint8> type data?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How to delete some elements correctly when deleting an array loop?
Does media player's OpenFile method support dynamically opening a video file?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-171907 in the post.
2 |
Component | UE - Graphics Features |
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Affects Versions | 5.1 |
Created | Dec 5, 2022 |
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Updated | Feb 28, 2024 |