This is not a regression. Tested in both 4.27.2 and //UE5/Release-5.0 CL20979098
Game View renders Lights with Actor Hidden In Game enabled. Documentation states:
"...the Viewport to display the scene as it would appear in the game." Going to mention that editor-specific elements will not be shown. This has confused some user's who are expecting either the Lighting to be hidden or the documentation to specify lights will be still be rendered.
Expected Results:
The Light isn't rendered, or the documentation specifies Game View will render lights.
Actual Results:
The Point Light is rendered.
I am not able to find world outliner how to enable it?
How to achieve HLSL Multiple Render Target in Material blueprints?
How can i modify the param name in EQS node
I'm working on a VR Project and I cannot add Nav Mesh to the stairs??
What properties of the progress bar can be used for drag and drop highlighting?
What property of the Slider is the image used when dragging?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-172011 in the post.
1 |
Component | UE - Graphics Features |
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Affects Versions | 5.1 |
Created | Dec 6, 2022 |
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Updated | Feb 7, 2023 |