Description

Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression.

Issue occurs when sequence ends with shot, and if sequence is interrupted during shot.

Steps to Reproduce
  1. Create a new 3rd person blueprint project using UE 5.1.0
  2. Add a CineCameraActor and a LevelSequenceActor to the level
  3. Add 2 LevelSequence Assets, called "sequence" and "shot"
  4. Use "shot" as shot in "sequence" for its duration
  5. In "shot", switch to the CineCameraActor for its duration
  6. Choose "sequence" as LevelSequenceAsset for the LevelSequenceActor, and set AutoPlay to True
  7. PIE

Actual Results: When Sequence Ends, the camera resets to inside the player's torso

Expected Results: Camera should reset to appropriate third person view

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions5.1
Target Fix5.1.1
Fix Commit23496679
Release Commit23496679
CreatedDec 13, 2022
ResolvedDec 13, 2022
UpdatedDec 14, 2022