Description

Regression: Tested in UE5/Release-5.0, and the issue does not occur, so regression is yes

This issue also occurs when you set "Enable alpha channel support in post processing (experimental)" to "Allow through tonemapper". Either leaving it set to this or leaving it disabled does not change the result to be expected.

Steps to Reproduce
  1. Enable the "Movie Render Queue Additional Render Passes" plugin
  2. Create a new Level Sequence and add a Camera to the sequence
  3. Click the button to "Render this movie to a video, or image frame sequence"
  4. Click on the Unsaved Config
  5. Toggle off Deferred Rendering
  6. Click on Setting
  7. Add a Panoramic Rendering
  8. Click Accept and Render (Local) to render the Sequence

Actual Result: Rendered Sequence is black on all frames

Expected Result: Panoramic images are rendered for each frame of the sequence

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Fixed
ComponentUE - Anim - Sequencer - MRQ
Affects Versions5.1
Target Fix5.1.1
Fix Commit23620288
Main Commit23631831
Release Commit23620288
CreatedDec 15, 2022
ResolvedJan 11, 2023
UpdatedFeb 12, 2023