In mobile preview or android device in 5.1 release, M_SharedTexture_Inst material does not render properly due to exceeded sampler slot limit.
there was no problem in 5.0.3
test result : M_SharedTexture_Inst material does not render properly
(refer to attached video for repro)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-173384 in the post.
| 2 |
| Component | UE - Platform - Mobile |
|---|---|
| Affects Versions | 5.1 |
| Target Fix | 5.8 |
| Created | Jan 5, 2023 |
|---|---|
| Updated | Sep 2, 2025 |