UE4 had a label next to interface function calls in the context menu to differentiate the target, i.e., interface vs interface implementer. This is missing in UE5. You can hover over the entries to see the target, but this is potentially confusing to the user.

Steps to Reproduce
  • Create a BP interface
  • Add a function and give it a category name
  • Create a Blueprint and implement the interface via the Class Settings and compile
  • Right click in the BP's graph and search for the interface function's category
  • Note there are two identical entries for the function.

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ComponentUE - Gameplay - Blueprint Editor
Affects Versions5.1
CreatedJan 6, 2023
UpdatedMar 20, 2023