This bug is being entered for integration purposes. This is already fixed in 4.9 Main with one of Lina's changes (CL:2584657).
Wanted to try and get this into a 4.8 hotfix
1. Download attached FBX files
2. Import ManalockGame.fbx as a skeletal mesh with default settings
3. Attempt to import RunN.fbx (it is a bones only fbx with animation for the ManalockGame skel mesh)
Result: Editor does not recognize it as skeletal
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | OLD - Anim |
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Affects Versions | 4.8 |
Target Fix | 4.8.2 |
Fix Commit | 2584657 |
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Created | Jun 19, 2015 |
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Resolved | Jun 22, 2015 |
Updated | May 18, 2020 |