This functions only uses the instance location and does not rely on it's rotation and scale.
It should ideally get the bounds of the mesh, and test intersection using an oriented bounding box built using the instance transform.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-174090 in the post.
0 |
Component | UE - World Creation - Worldbuilding Tools |
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Affects Versions | 5.1 |
Target Fix | 5.6 |
Created | Jan 13, 2023 |
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Updated | Oct 11, 2024 |