This functions only uses the instance location and does not rely on it's rotation and scale.
It should ideally get the bounds of the mesh, and test intersection using an oriented bounding box built using the instance transform.
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
How can i modify the param name in EQS node
What property of the Slider is the image used when dragging?
Why does the system plugin 'UnrealBuildTool' error could not be found when the project is compiled?
What properties of the progress bar can be used for drag and drop highlighting?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-174090 in the post.
0 |
Component | UE - World Creation - Worldbuilding Tools |
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Affects Versions | 5.1 |
Target Fix | 5.6 |
Created | Jan 13, 2023 |
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Updated | Oct 11, 2024 |