The orientation of the camera appears to be in the center of the level. The documentation states that the Camera Origin should give "Origin, in world-space, of the tracking camera"
Expected: A debug sphere should be drawn around the camera
Result: Debug sphere is drawn below the level
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Platform - XR |
|---|---|
| Affects Versions | 4.8 |
| Target Fix | 0 |
| Created | Jun 23, 2015 |
|---|---|
| Resolved | Oct 9, 2015 |
| Updated | Sep 16, 2019 |