FLevelEditorViewportClient::InputAxis needs to be updated to use the device mapper and FInputDeviceID's instead of the old int 32 ControllerID. Looks like this was missed during the refactor to use FPlatformUserId/FInputDeviceID
n/a
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-178279 in the post.
| 0 |
| Component | UE - Gameplay - Input |
|---|---|
| Target Fix | 5.3 |
| Fix Commit | 24870880 |
|---|---|
| Main Commit | 24872034 |
| Created | Feb 23, 2023 |
|---|---|
| Resolved | Mar 31, 2023 |
| Updated | May 5, 2023 |