The editor can crash when you attempt to open the context menu for a data asset based on a blueprint class. This happens only if the blueprint class the data asset is based on is not currently loaded.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-179369 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 5.1 |
Created | Mar 7, 2023 |
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Updated | Feb 13, 2024 |