Description

The Multi Line Editable Text widget's events are not firing off. The On text changed and the on text committed do not appear to be working.

Steps to Reproduce
  1. Open the Editor
  2. Create a new widget blueprint
  3. Add an Editable Text (Multi-Line) widget to the designer tab
  4. Add an ontextchanged event for the Editable text (Multi-Line) widget
  5. Connect a print string to both the execution and the text pins for the event
  6. Open the level blueprint
  7. Add the widget blueprint to the viewport on begin play
  8. Click play in Editor
  9. Type into the Editable Text (Multi-Line) widget
  10. Notice that the print string does not print anything

Expected: The print string prints out what is being typed into the Editable Text (Multi-Line)
Result: The print string does not print anything

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Fixed
ComponentUE - Editor - UI Systems
Affects Versions4.8.1
CreatedJun 30, 2015
ResolvedJun 30, 2015
UpdatedJul 14, 2021