Steps to Reproduce

Create a GameplayAbility.

Attach a Activate By Gameplay Event Node.

Attach an Activate Node.

 

Trigger by both methods.  Notice how only the Activate will trigger (well known bug in the activation path code).

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-180487 in the post.

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Unresolved
CreatedMar 16, 2023
UpdatedMar 17, 2023