Clients fail to load in Standalone mode with 2 players while Use Single Process is disabled.
Note: double checked this, and I cannot repro in Multiplayer Shootout in 4.9. The same issue still occurs in the Marketplace content project Generic Shooter.
Reproduced in 4.8.1 and Main (//depot/UE4/Promotable-CL-2605171). This is a regression: the issue did not occur in 4.7.6
1. Open the Multiplayer Shootout project
2. Disable Use Single Process in Editor Preferences > Play
3. Switch Editor Multiplayer Mode to Play As Listen Server
4. PIE in Standalone with 2 players
Result:
The Client does not load and gives a warning pop-up: "The map specified on the commandline '/Game/Maps/MainMenu' could not be found. Exiting."
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Installer 4.10 failed with error code R-1603
I can't open my map from the editor.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Networking |
---|---|
Affects Versions | 4.8.1, 4.9 |
Created | Jul 1, 2015 |
---|---|
Resolved | Apr 26, 2016 |
Updated | Jul 14, 2021 |