Licensee: When I try to create a new Packed Actor and replace an existing one in a Level instance, the actor gets moved away from the pivot.

Steps to Reproduce

Repro steps:

  • Launch the editor and open a level instance with external actors.
  • Add one static mesh actor (e.g. a cube) in the level instance.
  • Create a Packed Level actor with the static mesh. Uncheck the external actor box.
  • Delete the Packed level actor in the map.
  • Add one static mesh actor (a cube) again.
  • Create a Packed level actor with it and overwrite the first one created at step 3.
  • A warning should appear. Press Yes.
  • Continue to save the packed actor.
  • Notice that the actor is far away from the pivot.

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CreatedMar 21, 2023
UpdatedMar 22, 2023