> UnrealEditor-InterchangeEngine-Win64-Debug.dll!UInterchangeManager::StartQueuedTasks::__l2::<lambda>() Line 861 C++ UnrealEditor-InterchangeEngine-Win64-Debug.dll!DispatchCheckVerify<bool,bool <lambda>(void)>(UInterchangeManager::StartQueuedTasks::__l2::bool <lambda>(void) && Inner) Line 195 C++ UnrealEditor-InterchangeEngine-Win64-Debug.dll!UInterchangeManager::StartQueuedTasks(bool bCancelAllTasks) Line 861 C++ UnrealEditor-InterchangeEngine-Win64-Debug.dll!UInterchangeManager::CancelAllTasks() Line 1705 C++ UnrealEditor-InterchangeEngine-Win64-Debug.dll!UInterchangeManager::WaitUntilAllTasksDone(bool bCancel) Line 1726 C++ UnrealEditor-InterchangeEngine-Win64-Debug.dll!UInterchangeManager::GetInterchangeManager::__l5::<lambda>() Line 651 C++ UnrealEditor-InterchangeEngine-Win64-Debug.dll!TBaseFunctorDelegateInstance<void __cdecl(void),FDefaultDelegateUserPolicy,void <lambda>(void)>::ExecuteIfSafe() Line 746 C++ UnrealEditor-Engine-Win64-Debug.dll!TMulticastDelegateBase<FDefaultDelegateUserPolicy>::Broadcast<IBaseDelegateInstance<void __cdecl(void),FDefaultDelegateUserPolicy>,TDelegate<void __cdecl(void),FDefaultDelegateUserPolicy>>() Line 204 C++ UnrealEditor-Engine-Win64-Debug.dll!UEngine::PreExit() Line 2198 C++ UnrealEditor-Engine-Win64-Debug.dll!UGameEngine::PreExit() Line 1254 C++ UnrealEditor-Win64-Debug.exe!FEngineLoop::Exit() Line 5001 C++ UnrealEditor-Win64-Debug.exe!EngineExit() Line 73 C++ UnrealEditor-Win64-Debug.exe!GuardedMain(const wchar_t * CmdLine) Line 202 C++ UnrealEditor-Win64-Debug.exe!LaunchWindowsStartup(HINSTANCE__ * hInInstance, HINSTANCE__ * hPrevInstance, char * __formal, int nCmdShow, const wchar_t * CmdLine) Line 233 C++ UnrealEditor-Win64-Debug.exe!WinMain(HINSTANCE__ * hInInstance, HINSTANCE__ * hPrevInstance, char * pCmdLine, int nCmdShow) Line 286 C++ [Inline Frame] UnrealEditor-Win64-Debug.exe!invoke_main() Line 102 C++ UnrealEditor-Win64-Debug.exe!__scrt_common_main_seh() Line 288 C++
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-181254 in the post.
0 |
Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 5.1 |
Target Fix | 5.3 |
Fix Commit | 24835626 |
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Created | Mar 24, 2023 |
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Resolved | Mar 29, 2023 |
Updated | Sep 15, 2023 |