From licensee:
If I create a function in a Blueprint Interface or Blueprint Function Library and leave it in the Default category, it shows up in the "All Actions for this Blueprint" menu under "Class->(Class Name)". If I Use Ctrl-D to duplicate that function, it will show up in the same place. But if I use copy-paste to duplicate the function, it will show up under "Default". I have been unable to find any way to get the copy-pasted function to show up in the "correct" location.
Expected behavior: the two functions should be in the same category
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-181844 in the post.
0 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 5.1 |
Created | Mar 30, 2023 |
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Updated | Dec 15, 2023 |
11230 - projectgheist |