Switching through a non-perspective view disables the OCIO color transformation until perspective is re-selected. (There is also a related Slate-Editor issue where the visible viewport label doesn't accurately represent the active perspective.)
https://udn.unrealengine.com/s/question/0D54z00008xlfQACAY/bug-in-viewport-color-management-
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-182635 in the post.
| 0 |
| Component | UE - Virtual Production - Rendering - Color |
|---|---|
| Affects Versions | 5.1 |
| Created | Apr 6, 2023 |
|---|---|
| Resolved | Feb 6, 2025 |
| Updated | Feb 6, 2025 |