Developer Notes

Duplicate of UE-20252

Description

When you select two or more sockets in one skeletal mesh and copy them and paste them into a different skeletal mesh, all sockets will be named after the last socket selected followed by _#.

Steps to Reproduce
  1. Open QAGAme Editor
  2. Open SK_Fortress_Husk (SkeletalMesh'/Game/Characters/FN_Husk/Mesh/SK_Fortress_Husk.SK_Fortress_Husk')
  3. In the Skeleton, Select Belt1 followed by Holster Sockets
  4. CTRL-C (Copy Sockets)
  5. Open SK_Mannequin (SkeletalMesh'/Game/Characters/UE4_Guy/Mesh/SK_Mannequin.SK_Mannequin')
  6. In the Skeleton, Select the Root Bone
  7. CTRL-V (Paste Sockets)

RESULTS: Holster_0 and Holster Sockets are pasted into the SK_Mannequin.

EXPECTED: Belt1 and Holster Sockets are pasted into the SK_Mannequin

Have Comments or More Details?

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Duplicate
ComponentUE - Gameplay
Affects Versions4.8.14.9
CreatedJul 8, 2015
ResolvedSep 7, 2015
UpdatedJul 14, 2021
View Jira Issue