MarkFilesForDelete stops the files from getting deleted if they are checked out by others while, MarkFileForDelete (non-batched version) has no problem deleting such files.
It looks like MarkFilesForDelete checks for CanDelete() and that internally checks for IsCheckedOutByOthers while MarkFileForDelete has no such checks.
error message when install in U.E 5.3 - IS-IN-FCO2-82
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Why does the system plugin 'UnrealBuildTool' error could not be found when the project is compiled?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-183150 in the post.
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Component | UE - Editor - Workflow Systems |
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Affects Versions | 5.1 |
Created | Apr 12, 2023 |
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Updated | Jan 20, 2024 |